Tuesday, December 22, 2009

Unearthly Eatery Environment

Presented in Unreal Engine: Direct screenshot from game.

I Concepted, modeled, textured, placed, and lit the buildings, props, skydome, and smoke effects.

Credit and thanks to Jacob Norris for our grass alpha-cards.

Saturday, December 5, 2009

Vehemence progress

Dumping progress here. This has become a team project. Here is some of my work on realizing my previous environment concept into a game ready environment: