Saturday, March 29, 2008
Thrasher
Well, i finished modeling my character concept. Sorry the video is such low quality, I'll see if theres a better way to get vids up on this blog. So I've decided to call this creature a Thrasher, based on the way I picture it attacking it's prey.
Hit the play button to see the turnaround.
You can view my concept art here: Thrasher Concept
Once I rig it, I'll post some renders.
Wednesday, March 26, 2008
Finals are Over!
Thursday, March 20, 2008
Path Less Traveled
Hey I'm back!
Finals are crazy, and next quarter is only going to be more hectic. I'm still managing two jobs and full time school an hour's drive from my home.
Anyway here's the art part. (w00t for rhymage)
For my Game Design and Game Play class, I conceptualized and created a fully functional board game (well, actually, the "board" is made up of rearrangeable hexes) from the ground up. The game is entirley playable, however I hope to find the time to add more artwork someday soon.
So here are a few pieces of artwork from Path Less Traveled:
Everything was made from scratch in Photoshop, mainly with a tablet.
If anyone is interested in playing the game, let me know and I'll send you everything you need. Just shoot an email to NateTheArtist@gmail.com
Finals are crazy, and next quarter is only going to be more hectic. I'm still managing two jobs and full time school an hour's drive from my home.
Anyway here's the art part. (w00t for rhymage)
For my Game Design and Game Play class, I conceptualized and created a fully functional board game (well, actually, the "board" is made up of rearrangeable hexes) from the ground up. The game is entirley playable, however I hope to find the time to add more artwork someday soon.
So here are a few pieces of artwork from Path Less Traveled:
Everything was made from scratch in Photoshop, mainly with a tablet.
If anyone is interested in playing the game, let me know and I'll send you everything you need. Just shoot an email to NateTheArtist@gmail.com
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